No Diversity, No Games: Why Inclusion in Video Games Is No Longer Optional

TEWI Colloquium

Jack Gutmann | Freelance Real-Time VFX Artist | Tech Artist

Friday, November 28, 2025, at 09:00 p.m. @ S.2.69 | University of Klagenfurt

Abstract: Game development is at a creative standstill. We’re recycling systems, stories, and perspectives. Jack Gutmann, Syrian refugee and Real-Time VFX Artist/Generalist Artist, makes the case that diversity is not charity or branding — it’s survival. Jack shines a light on how the lack of marginalized voices isn’t just unjust, it’s making our games boring, repetitive, and financially fragile. This is not about being “nice.” This is about keeping games alive.

Short CV: Jack Gutmann is a Syrian refugee based in Austria and an award-winning game developer working across art, real-time VFX, game design, and gameplay programming. He is best known for Path Out, re-launched by UNHCR for educational purposes.

https://www.unhcr.org/de/path-out-eine-fluchtgeschichte-als-computerspiel

https://www.artstation.com/jack_gutmann

 

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