From mind to Meta. How to Expand on a Game while Breaking the Mold

Friday, June 30, 2023 | 06:30 pm (CET) | Room: O.0.01 (Stiftungsgebäude) | AAU Klagenfurt

Skerolf Dickinger | Implementation Lead @ Takeda Manufacturing AG

Abstract: How does a development team expand on an already existing game?
We will look at the two community driven and committee led expansions to the abandoned Tabletop game ‚GuildBall‘ and explore the stages of development that the game went through. The art and lore driven approach employed will show us how rough sketches and concept ideas become a fully fledged ruleset and ultimately miniatures that can be put on the table. We will also explore pitfalls in rules design like over complicating abilities, the lack of streamlining across the game or simply creating expansions who break the game instead of the mold.

Bio: Computer and Information Sciences at Paris Lodron University of Salzburg.

Programmer and Business Analyst at KHG Software Regau and DBA / Local IT Support Lead at Infoscore Austria GmbH.

After 9 years Systems Analyst and development to Senior Systems Analyst (Baxter / Baxalta / Shire / Takeda) Implementation Lead (Digital Quality & EHS / Lab Systems) at Takeda Manufacturing AG since 2021 responsible for Agile Leadership for ongoing implementation projects, Implementation Coordination, Technical review of AWS environment and Onboarding of external agile project management resources.

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